Legends tell of a Mayan god trapped inside a "Smoking Mirror". One day, so the legend goes, the god will escape and bring about the end of the world. That Day Has Come! Venture into a whole new mystery filled with deadly battles with a crime syndicate and an ancient Mayan cult. More...
Mouse
Memory size: 1 Blocks
Players: 1 Player
Media: CD
Legends tell of a Mayan god trapped inside a "Smoking Mirror". One day, so the legend goes, the god will escape and bring about the end of the world. That Day Has Come! Venture into a whole new mystery filled with deadly battles with a crime syndicate and an ancient Mayan cult.
George Stobbart, all-American nice guy and hero of the first Broken Sword game, is back. And life's still not treating him too well: last time he was innocently on holiday when he got blown up; this time, he's just come back to Paris when an enormous Mexican guy nicks his girlfriend. Pretty soon our hero's harassing people and picking up weird objects on the trail of a set of mad, evil religious people. Poor George. Another day, another set of deranged cultists.
Breaking a years-old video game tradition, Broken Sword 2 doesn't sound like it was scripted by someone with a severe head injury. The voiceovers are snappy and well-written, and mesh neatly with the puzzles. The clean-cut George is let loose in various locations where you can talk to characters, pick up and use objects, all with a click of the mouse. But be afraid: the puzzles really are devilishly hard. None of them are stupidly abstract, but you usually only start thinking that what you had to do was obvious once you've phoned your mate